GEAR Fighter Dendoh
GEAR Fighter Dendoh | |
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![]() Hokuto, Ginga, and Dendoh. | |
Director | Mitsuo Fukuda |
Format | Anime (TV) |
Made By | Sunrise |
Length | 38 episodes |
Contents
Genre
Sum it up in a Sentence
Two young boys end up in control of a superpowered robot and must collect marketable animals to stop an alien invasion.
Main Description
GEAR Fighter Dendoh follows two boys, Hokuto and Ginga. An evil race of aliens named the Gulfer attack their home town, and through compete accident, Hokuto and Ginga end up in the cockpit of a giant robot called Dendoh. Dendoh is a robot belonging to the Guard Earth and Advance Reconnaissance (GEAR) Organization, and requires two pilots to function properly. Together, they must pilot it and stop the forces of the Gulfer from destroying their home town. At the same time, they must seek out the Data Weapons, animal-like beings made of computer data who can become new weapons for Dendoh. The Gulfer have their own version of Dendoh, the deadly Knight Ogre, piloted by the mysterious Black Knight. The Black Knight is also looking to collect the Weapons, and is far stronger then Dendoh is. Whoever finds all of them first will obtain unstoppable power.
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Personal Opinions
ImpAtom
GEAR Fighter Dendoh is a by the numbers, but extremely well executed, super robot show. The plot is fairly predictable, but it is done in an interesting way and is incredibly well paced. There are 38 episodes, but I can't think of more then one or two that are really useless. The characters are quite likable, and the supporting cast is extremely strong. What really stands out however is Dendoh itself. It's one of the most memorable super robots I can think of due to extremely strong choreography and excellent mechanical design. To describe Dendoh as a giant toy is pretty accurate. It's even powered by batteries, which are shot into it by a support craft. Yet the way it moves and attacks is stunningly well animated, and it makes great use of some of its more non-human design features. Its trademark move is using the powerful turbines on its arms and legs to 'surf' around.
There is a fair amount of stock footage involving the Data Weapons, but they're also well executed. Each Data Weapon is attached to a different limb and grants different powers and different final attacks. This means, as the series progresses, Dendoh ends up more versatile and you're not often seeming the same attacks over and over. Power conversation is a big element of the show, and plays heavily into how the unit wins battles. Final Attacks use up every bit of energy left in the robot, forcing it to recharge or be a sitting duck. It's a neat gimmick and very unique. While Super Robot Wars has had a hard time implementing it it's used very well in the show and makes the powerful robot feel a bit less invicible. If you like super robot shows at all, this one is easily worth a watch.